Minions get stuck in the temple when entering a room

They get stuck behind the door that seals off a room when entering. You have to run all the way to the scenter to make them respawn. I have skeleton snipers, I guess you call them persistent reviving minions.

Wouldn´t be a problem but I literally have no way of dealing damage without my minions. It's kind of wonky having to run in the middle of a room and aggroing all of the neighbourhood.

Especially in that one room where the entrance is a narrow L shaped corridor that leads to an elevated platform. I have had all kinds of monkey business on the floor of that L shape corridor that sips away my health pool. I haven´t died yet because I am tanky but still it is "un-fun". Can´t you make minions pass through these doors or shorten the spawn distance for them to spawn near you? I don´t want to vandalize your game so you figure out something appropriate that works. Anyone else mildly annoyed by this? And thanks for listening.
Zuletzt bearbeitet von 1748537xb9#5937 um 13.01.2026, 14:55:03
Zuletzt angestoßen am 14.01.2026, 04:49:08
Thanks for your report, I'll pass this on.
I agree that this is annoying. Before they fix it though, you can use the direct minions keybind to send them in ahead of you.

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