[Offense is Rarity]
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you know how if u kill stuff faster, u get more loot, which function similar to adding rarity+?
getting defense is always negative rarity. what if the item has something like this: increase +.01% item rarity for each 1% point of total global defense. (u can modify/balance number to make it imba!) the idea is to give you rarity only if u have high defense. this balance out and make going tanky build viable. Zuletzt angestoßen am 08.01.2026, 10:17:07
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