End game survivability.
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So is energy shield the only viable ned game version of survivability in PoE 2? Im trying to run full Armour... getting rocked... Armour/evasion... getting rocked... Should I just run energy shield on every build?
Zuletzt angestoßen am 04.01.2026, 03:32:44
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" Yep welcome to POE2, Energy shield is the only viable way to survive rn untill we get say something like fortify? like come on, its incredibly frustrating given all the good ES perks are on the right side, so makes it really hard for melee to get massive amounts Zuletzt bearbeitet von Jobama#9902 um 03.01.2026, 20:23:10
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Okay. Thats what I was worried about. Thank you
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Yeah no clue how they haven’t fixed this in a year. Armor feels like trash
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They need to increase more nodes to life for make strength have ability to take % of armor effects elemental/chaos damage, or make strength give 4 life per point.
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I don't understand why every attack in the game has to kill me in one shot, I think it's a flaw in the enjoyment of the game.
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The armour percentage damage reduction is so misleading in this game.
90% damage reduction only applies if you are getting hit for up to 1% of your armour ie white mobs. A hit that deal 10% of your armour is only reduced by 50% so you really need 50k+ armour to hope to take a hit from a boss. They really need more options to increase life. |
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" GGG should change Armour formula to something like "if you get hit for damage equal to your Armour then this damage will be reduced by 50%" (so 10k Armour should reduce 10k hit to 5k for example) and adjust Armour values to that. Right now it's too ineffective and complicated imo. Zuletzt bearbeitet von Sakanabi#6664 um 04.01.2026, 03:33:54
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