Chaos Trial IMPENDING DOOM BUG!!!
|
In Chaos trials, Impending doom does not explode off screen. Probably has to do with culling or loading sections I don't know. Probably for performance but it results in Impending doom not exploding off screen.
When you return to that area there is a good chance you will get hit. I had the Chimera boss almost defeated at 10/10 levels of the trial. I easily lost 150+ ex due to this bug but it's okay. Not to mention all the other loot. Essentially I robbed of a genuine victory thanks to this bug. I don't believe this even needs to be fixed. Impending Doom has no place in the trials. It's one of the worst modifiers to grab but due to rng sometimes you get: The heart/stun one + escalating damage + Impending doom. Now I would in that scenario just grab the escalating damage one. Although, here is the irony. I got this selection TWICE! So Escalating damage 2 is crazy too much. I mean it's like going from 0-to-100 instead of gradual 0-50 for level 2 then 50-100 for level 3. Same with Armour reduction... like you go from 50, then 75 for level 2. It's crazy... Point is, many of these mods are too punishing and lack skill. It's basically run-ending. I get Escalating DMG and the heart/stun one. I'll never take them if possible. Although I am absolutely certain that Impending Doom should be removed from the Chaos trials permanently. Whether it is replaced or not does not matter. Please just remove it. The radius is far too big, it glitches on under the map or it appears to be obstructed sometimes by bodies or the textures of the ground. The colour blends with the ground making it hard to see the red in contrast to the map. Please I am begging you for the love of all that is good about this game. Just delete this modifier, please. Zuletzt angestoßen am 29.12.2025, 14:11:08
|
|




















