Staggering Palm projectile conflicts with primed for stun/cull
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Hello!
I was happy to see in the 0.4 patch notes that if a target dies while in mid-air from using a Palm technique, you still get your power charge or staggering buff. Unfortunately, if you have Staggering Palm's projectile buff active, the projectile's damage hits first and if it kills the primed enemy (for cull or stun), neither effect is able to be triggered or consumed. In other words, Staggering Palm's buff directly conflicts with its own gameplay loop. Hopefully this gets fixed. Thank you for the great league!<3 Edit: typo Zuletzt bearbeitet von Remcycle#3184 um 27.12.2025, 15:43:56 Zuletzt angestoßen am 27.12.2025, 15:37:31
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