Reservation issue.
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I'm having an issue with Spirit reservation in your game. The problem is with the "Blasphemy" skill.
Given information: Reserving a single curse at base level costs 60 Spirit. Increasing the skill's quality to 20% should reduce the cost by 10%, which would make it 54 Spirit. ![]() I've socketed two curses into this skill. But for some reason it reserves 109 Spirit instead of the expected 108. ![]() ![]() And here's another funny thing. I'm not using any other Spirit gems. When I remove one of the curses from the main skill gem, 54 Spirit is returned(83/138). ![]() But if I remove the entire Blasphemy setup (i.e., both curse gems along with the Blasphemy spirit gem), all of the Spirit is returned. ![]() Is it possible to fix or adjust something so the calculations are correct? Currently, I have 138 Spirit and would like to use another Spirit gem to improve my build, but I'm running into this calculation discrepancy. Zuletzt angestoßen am 27.12.2025, 08:30:48
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" This is 10% increased Reservation Efficiency, not 10% reduced Reservation. 60 / (1 + 0.1) = 54.5 ≈ 55 https://www.poe2wiki.net/wiki/Reservation#Reservation_efficiency 120 / (1 + 0.1) = 109.09 Apparently it is rounded to 109. Zuletzt bearbeitet von seaman#4993 um 27.12.2025, 07:31:47
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" Ok thats strange since I literally just found this out. Thanks. It would be great if this was mentioned somewhere. I see the increased reservation efficiency and calculate based on what the game gives me. I wasn't aware of this formula. |
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