Reservation issue.

I'm having an issue with Spirit reservation in your game. The problem is with the "Blasphemy" skill.

Given information:

Reserving a single curse at base level costs 60 Spirit.

Increasing the skill's quality to 20% should reduce the cost by 10%, which would make it 54 Spirit.

I've socketed two curses into this skill.

But for some reason it reserves 109 Spirit instead of the expected 108.


And here's another funny thing. I'm not using any other Spirit gems. When I remove one of the curses from the main skill gem, 54 Spirit is returned(83/138).
But if I remove the entire Blasphemy setup (i.e., both curse gems along with the Blasphemy spirit gem), all of the Spirit is returned.

Is it possible to fix or adjust something so the calculations are correct? Currently, I have 138 Spirit and would like to use another Spirit gem to improve my build, but I'm running into this calculation discrepancy.

Zuletzt angestoßen am 27.12.2025, 08:30:48
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ZIORD#6438 schrieb:
Increasing the skill's quality to 20% should reduce the cost by 10%, which would make it 54 Spirit

This is 10% increased Reservation Efficiency, not 10% reduced Reservation.
60 / (1 + 0.1) = 54.5 ≈ 55
https://www.poe2wiki.net/wiki/Reservation#Reservation_efficiency

120 / (1 + 0.1) = 109.09
Apparently it is rounded to 109.
Zuletzt bearbeitet von seaman#4993 um 27.12.2025, 07:31:47
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seaman#4993 schrieb:

This is 10% increased Reservation Efficiency, not 10% reduced Reservation.


Ok thats strange since I literally just found this out. Thanks.

It would be great if this was mentioned somewhere. I see the increased reservation efficiency and calculate based on what the game gives me. I wasn't aware of this formula.

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