AMD driver timeout during mapping which freezes whole PC

Description
Just made a new build with spark to trigger CoC and CoA with Adonia's Ego. In hideout there is no issues or freezes, then I start mapping with this build and after 10-15 seconds in fight game just freezes, AMD shows driver timeout issue and whole PC is stuck.
First time it didn't stuck, but decreased my fps from 60 to 20, I jumped to hideout and it again became 60, jumped again in map and in fight it drops to 20. Restarted game, then received PC freeze. Removed all cache and tried Vulcan instead of DX12, thought that it may fix issue, but it started to load so long, that I tried to switch back to DX12. Unable to do it through settings, game just stuck with deadlock. Opened config file for Poe and changed there. Tried another map and got whole PC freeze again. So specific map is not an issue, I assume it could be Commet triggering on CoC or CoA that causing such case.
Game file is verified, no issues found.

System Specs
Processor AMD Ryzen 7 7800X3D 8-Core Processor 4.20 GHz
Installed RAM 32.0 GB (31.1 GB usable)
Storage 1.82 TB SSD WD_BLACK SN850X 2000GB
Graphics Card AMD Radeon RX 7900 XTX (24 GB), AMD Radeon(TM) Graphics (486 MB)
System Type Win 10 Home, 64-bit operating system, x64-based processor

This is what I found in dump log files:
ProcessId
21908
ThreadId
3408
ExceptionPtr
640927391968
Name
PoE-1766686868-21908.dmp
User
Pepperoner#3254
Area
MapNecropolis
Seed
3364935220
Build
poe2_production tags/4.4.0c 295471
OSBits
Windows 10 Build 19045 HWS-
CPUBrand
AMD Ryzen 7 7800X3D 8-Core Processor
ExtraData

Driver
32.0.22029.9039
GPUName
AMD Radeon RX 7900 XTX - LC27G7xT
VRAM
2004/23745/24560
SDK
618
Exception
Code=0xE06D7363Deadlock detected

There is also another file with step by step logs
2025/12/25 20:20:05 3746859 2caa1e50 [DEBUG Client 21908] Client-Safe Instance ID = 3814654341
2025/12/25 20:20:05 3746859 2caa22d9 [DEBUG Client 21908] Generating level 80 area "MapNecropolis" with seed 3364935220
2025/12/25 20:20:06 3747656 f0c29dd2 [INFO Client 21908] Tile hash: 2709609239
2025/12/25 20:20:06 3747656 f0c29ddd [INFO Client 21908] Doodad hash: 654481299
2025/12/25 20:20:06 3747687 7fbd122f [INFO Client 21908] [SCENE] Set Source [(null)]
2025/12/25 20:20:06 3747703 7fbd122f [INFO Client 21908] [SCENE] Set Source [Necropolis]
2025/12/25 20:20:06 3747843 99240e14 [DEBUG Client 21908] [SCENE] Height Map Texture: 870 x 870
2025/12/25 20:20:06 3748062 1a620748 [DEBUG Client 21908] Joined guild named Path of Cossacks with 248 members
2025/12/25 20:20:06 3748078 1a62038d [DEBUG Client 21908] InstanceClientSetSelfPartyInvitationSecurityCode = 0
2025/12/25 20:20:32 3773671 57b72b33 [CRIT Client 21908] [D3D12] Pipeline creation failed [CS: update_base_update_init_sort_update_dynamic_culling_lifetime_default_seed_integrate_spawn_update_group_4_CircleEmitter_ObjectPreset_SyncedSpawnPosition_EmitterOffsetLocal_Air_CustomWindWorldXYZ_CustomWindAlong_CustomWindTurbulence_WindVelocityMultiplier__] (error: 0x887a0005)
2025/12/25 20:20:32 3773703 57b72ab4 [CRIT Client 21908] [D3D12] Pipeline creation failed [VS: base_render_mesh_render_sort_render_lock_scale_face_z_render_transform_6ptInputs_Flipbook_6ptFlattening_ForceDownscaledAlphaBlend_DisableZWrites_renderOrder_03_HeightTerrainProject_ContactProjectiveDecal_Scale_OffsetLocal_ALPHA_Lifetime_Mask_Texturing_MAS, PS: base_render_mesh_render_sort_render_lock_scale_face_z_render_transform_6ptInputs_Flipbook_6ptFlattening_ForceDownscaledAlphaBlend_DisableZWrites_renderOrder_03_HeightTerrainProject_ContactProjectiveDecal_Scale_OffsetLocal_ALPHA_Lifetime_Mask_Texturing_MAS] (error: 0x887a0005)
2025/12/25 20:20:32 3773734 57b72ab4 [CRIT Client 21908] [D3D12] Pipeline creation failed [VS: base_render_default_render_sort_render_lock_mode_face_z_render_transform_render_flip_normal_Scale_DATA_TimeData_to_vtxC_MASK_TextureStatic_MASK_UVs_Static_ALPHA_Lifetime_Mask_PreLight_SoftAlphaParticle_MASK_TextureStatic_ForceAdditive_DisableLighting_Offs, PS: base_render_default_render_sort_render_lock_mode_face_z_render_transform_render_flip_normal_Scale_DATA_TimeData_to_vtxC_MASK_TextureStatic_MASK_UVs_Static_ALPHA_Lifetime_Mask_PreLight_SoftAlphaParticle_MASK_TextureStatic_ForceAdditive_DisableLighting_Offs] (error: 0x887a0005)
2025/12/25 20:20:32 3773812 57b72b33 [CRIT Client 21908] [D3D12] Pipeline creation failed [CS: update_base_update_init_sort_update_dynamic_culling_lifetime_default_seed_integrate_spawn_CircleEmitter_EmitScale_CUSTOM_AddAngularVelocity_EmitScaleXYZ_EmitVelocityLocalXYZ_CurlNoise_Wind_BounceGroundBox_Air_Gravity_Collision_CustomWindAttraction_BounceE] (error: 0x887a0005)
2025/12/25 20:20:36 3777687 e0a4d558 [CRIT Client 21908] [D3D12] Device Removed. Reason: 0x887a0006
2025/12/25 20:20:36 3777687 62858696 [INFO Client 21908] [RENDER] Restarting device
2025/12/25 20:20:36 3777687 b335e0c2 [INFO Client 21908] [RENDER] Stopping device
2025/12/25 20:20:36 3777703 3a81fd40 [DEBUG Client 21908] [WINDOW] TriggerDeviceDestroyed
2025/12/25 20:20:36 3777703 5219671d [DEBUG Client 21908] [ENTITY2] Regather Pass Types
2025/12/25 20:20:36 3777734 5219675b [DEBUG Client 21908] [ENTITY2] Regather Object Types
2025/12/25 20:20:38 3780125 bdfe0c38 [INFO Client 21908] [STREAMLINE] Shutdown Start
2025/12/25 20:20:38 3780140 cb0f8f31 [INFO Client 21908] [STREAMLINE] Shutdown complete
2025/12/25 20:20:38 3780140 bdfe0bdf [INFO Client 21908] [STREAMLINE] Shutdown in 0.003945 seconds
2025/12/25 20:20:38 3780250 62858759 [INFO Client 21908] [RENDER] Starting device: DirectX12
2025/12/25 20:20:38 3780250 bdfe0c38 [INFO Client 21908] [STREAMLINE] Init Start
2025/12/25 20:20:38 3780281 bdfe0bdf [INFO Client 21908] [STREAMLINE] Init in 0.027207 seconds
2025/12/25 20:20:38 3780281 cb0f8ef6 [INFO Client 21908] [STREAMLINE] Initialized (Enabled)
2025/12/25 20:20:38 3780312 e0a4d0ba [INFO Client 21908] [D3D12] Found matching adapter using LUID 000003F504061670 (AMD Radeon RX 7900 XTX - LC27G7xT)
2025/12/25 20:20:38 3780437 e0a4d8dc [INFO Client 21908] [D3D12] Agility SDK Version = 618
2025/12/25 20:20:38 3780437 e0a4bc72 [INFO Client 21908] [D3D12] GPU type: discrete (AMD)
2025/12/25 20:20:38 3780437 e0a4bc1f [DEBUG Client 21908] [D3D12] VRAM size = 23.98 GB
2025/12/25 20:20:38 3780437 e0a4bc1c [INFO Client 21908] [D3D12] VRAM limit: 23.98 GB
2025/12/25 20:20:38 3780437 e0a4ed51 [INFO Client 21908] [D3D12] Shader Model: D3D_SHADER_MODEL_6_6
2025/12/25 20:20:38 3780437 e0a4ed10 [INFO Client 21908] [D3D12] Feature Level: 12.1
2025/12/25 20:20:38 3780437 e0a4e1bf [INFO Client 21908] [D3D12] Wave Lane Count: 32
2025/12/25 20:20:38 3780437 e0a4e19a [INFO Client 21908] [D3D12] Transfer Queue Timestamps: true
2025/12/25 20:20:38 3780437 e0a4e158 [INFO Client 21908] [D3D12] VRS Supported: true (2x2)
2025/12/25 20:20:38 3780437 e0a4aeb8 [INFO Client 21908] [D3D12] Tight Alignment: true
2025/12/25 20:20:38 3780437 cb0f9693 [INFO Client 21908] [STREAMLINE][Reflex]: Loaded version 2.4.10 (NGX: 0.0.0)
2025/12/25 20:20:38 3780437 cb0f9693 [INFO Client 21908] [STREAMLINE][PCL]: Loaded version 2.4.10 (NGX: 0.0.0)
2025/12/25 20:20:38 3780437 cb0f9752 [INFO Client 21908] [STREAMLINE][NIS]: Loaded proxy version
2025/12/25 20:20:38 3780437 cb0f9752 [INFO Client 21908] [STREAMLINE][FSR]: Loaded proxy version
2025/12/25 20:20:38 3780437 cb0f9752 [INFO Client 21908] [STREAMLINE][XeSS]: Loaded proxy version
2025/12/25 20:20:38 3780437 cb0f9752 [INFO Client 21908] [STREAMLINE][PSSR]: Loaded proxy version
2025/12/25 20:20:38 3780437 4436f5ae [INFO Client 21908] [STREAMLINE][Reflex] Reflex Low Latency: OFF
2025/12/25 20:20:38 3780437 4436f5ad [INFO Client 21908] [STREAMLINE][Reflex] Reflex Flash Indicator: OFF
2025/12/25 20:20:38 3780437 cb0f9771 [INFO Client 21908] [STREAMLINE][Reflex] Enabled: false
2025/12/25 20:20:38 3780437 cb0f9771 [INFO Client 21908] [STREAMLINE][PCL] Enabled: true
2025/12/25 20:20:38 3780453 cb0f9771 [INFO Client 21908] [STREAMLINE][NIS] Enabled: true
2025/12/25 20:20:38 3780453 cb0f977e [INFO Client 21908] [STREAMLINE][FSR] Enabled: true
2025/12/25 20:20:38 3780453 da2b9991 [INFO Client 21908] [STREAMLINE][XeSS]: Loaded version 2.0.2 (XeFX: 0.0.0)
2025/12/25 20:20:38 3780453 cb0f977e [INFO Client 21908] [STREAMLINE][XeSS] Enabled: true
2025/12/25 20:20:38 3780453 cb0f977e [INFO Client 21908] [STREAMLINE][PSSR] Enabled: false
2025/12/25 20:20:38 3780453 55e61cfc [INFO Client 21908] [D3D12] Buffer Count = 3
2025/12/25 20:20:38 3780468 3a81fd8f [DEBUG Client 21908] [WINDOW] TriggerDeviceCreate
2025/12/25 20:20:38 3780484 99240e14 [DEBUG Client 21908] [SCENE] Height Map Texture: 870 x 870
2025/12/25 20:20:38 3780593 3a81fdad [DEBUG Client 21908] [WINDOW] TriggerDeviceReset
Zuletzt angestoßen am 25.12.2025, 18:25:39
The performance is definitely from not using Vulkan with AMD BUT i have been having issues all day with vulkan and ive seen atleast 3 other posts made today about the issues with freezing, deadlocks and long loading times and in my own personal experience assets not loading in, holes in the ground and monsters invisible.
I think there is some major issue that needs fixing but they are on holiday so not sure if it will get fixed, for me personally it means PoE2 is done for this league, atm its unplayable
Your display driver seems outdated, try installing the lastest drivers from AMD, version should be 25.12.1. It may or may not fix the issues but at least your driver will be up to date.

In the end most of the issues are on PoE2 end but users can find ways around them...sometimes.
Tech guy
Zuletzt bearbeitet von Warrax#2850 um 25.12.2025, 14:24:16
"
Warrax#2850 schrieb:
Your display driver seems outdated, try installing the lastest drivers from AMD, version should be 25.12.1. It may or may not fix the issues but at least your driver will be up to date.

In the end most of the issues are on PoE2 end but users can find ways around them...sometimes.


I think you are mistaken, driver is the latest one, "25.12.1" is AMD Adrenaline Edition version and I use that version, but it's not driver version :)
Hello,

I have exactly the same problem as you. I have a 7800XT with the latest 25.12.1 drivers using DX12. I was able to complete the campaign without any issues with Spark, but when I switched to test with CoC Comet, I started getting random crashes, nothing in particular, but exactly at the moment when the comet hits the ground.

The only way I’ve found to avoid the crashes is to remove the spell.

I tried deleting the game’s shader cache, the Adrenalin shader cache as well, and also switching to Vulkan (the game doesn’t launch at all). I even tried DX11, but it’s unplayable due to constant stuttering.

Same here as well. I verified the game’s integrity; even though there were one or two corrupted files, it didn’t change anything.

I’m on the latest version of Windows 11, with a 5700X3D processor and 32 GB of RAM.

The only thing I haven’t tested yet is rolling back to the previous drivers, 25.9 or 25.10.1 but honestly, I play other games without any issues, and downgrading just for PoE 2 doesn’t really appeal to me.

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