Please, could we just get a zoom feature to deal with the awful perspective in certain maps

It seems that the camera is in a fixed position in the room.
This is fine for plane maps since it allows for a kind of OK field of view.
In certain maps, where the level is not flat and even, the field of view shrinks dramatically.

This could be solved by either dynamically adapting the camera or just giving us the ability to zoom out further like it automatically does on certain towers.

It is not challenging to get one shot cause you can't see the attack animation of a mob around the corner or hiding behind terrain.


Yes, the maps and design are beautiful, but I already respected the art so please let me play the game now :)
Zuletzt angestoßen am 21.12.2025, 17:15:57

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