Please make one small change to viper fight
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Ok, Viper fight is not exactly difficult. I know this. But I just came across an issue that WILL get people who know the mechanic and can handle the mechanic perfectly killed anyway.
When she is in the invuln posion spear phase (which is stupid on a boss in itself, bosses should not have invuln phases where they can damage you in return), she ends it with her minions launching poison spears across the arena in succession. If you get hit by this move, you are probably dead or at low hp. And this move has high stun hit, so there is a good chance it eats your stun charms. Now, NORMALLY (about 90% of the time) this move sends the spears from the top of the arena to the bottom. So, you chill out in the southern end and wait for your dodge roll moment to immune the spears. But, sometimes it goes from the southern edge. As this move can definitely be considered a 1 shot kill move, it should not have that level of randomness IN A CAMPAIGN FIGHT! because you only get about 1 second to see if it is coming from the north or the south and when it is MOSTLY from the north muscle memory kicks in and you roll to the north. Meaning when it comes from the south you are rolling INTO the attack path rather than through it. Zuletzt angestoßen am 20.12.2025, 13:05:50
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As a casual: I think it’s fine that it goes up or down. However, I do think this move needs some adjusting, because it’s not clear you have to roll towards the side they started. Why: because the spears are still towards each other, so it looks like you should take damage there. In essence, the safe spot is where your character looks like it took a spear to the face. That doesn’t make sense
Zuletzt bearbeitet von TheBalrogslayer#7574 um 20.12.2025, 13:07:05
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