Constructive Feedback on Gameplay Mechanics

Pros:
- Excellent build variety
- Generous gem drops to reinforce build experimentation
- High Stakes 1v1 Rogue Exiles: Requires sharp strategy

Cons:
- Very tedious mob clearing when clearing multiple playthroughs
- Instance servers despite generated maps makes gameplay repetitive to clear same map especially in early acts (network/Engine limitation I know)

Suggestions for Improvement:
- Add significantly more intelligent Rogue Exiles and High Stakes limited timeframe event boss especially in early maps of the game (their gear proportion to the map progression)
- Add trials in early maps and other maps that reward good loot to incentivise multiple playthroughs especially with different classes

Remember this is just my opinion, don’t be offended!
Zuletzt angestoßen am 19.12.2025, 20:33:53

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