Specific problem with having the OS and the game itself on different drives (FSR)
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Windows on C: and Poe 2 on D:
When you open the game and play it (with FSR on) it's fine at first, but when you close the game and re-open it again, the gpu usage is at high % of usage even on the login screen, and in-game the gpu is at 99% usage even on your own hideout My theory is that the game is either rendering 2 times, or some bug caused by shader cache location being in different location than the OS My system: Windows 10 22h2 Ryzen 5 3600 RX 6600 8GB 16GB RAM Game settings: API: DX12 Texture Quality: High Texture Filtering: x8 Lightning: Shadows + Global Ilumination Shadow + GI: Low Sun Shadow Quality: Low Number of Lights: Medium AMD Driver version: 25.9.1 Zuletzt angestoßen am 19.12.2025, 16:46:57
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