nerfing bosses too much is bad

another set of boss nerfs, but why

Silverfist? he has like 2 well telegraphed slam attacks and thats it, why he need a nerf? Because some streamer cries about it ?

I like that they are bosses that are scary but you taking it away step by step

You only want us to die to some silly overtuned abyss rares and non telegraphed atacks?
Zuletzt angestoßen am 26.12.2025, 11:28:10
You are free to take all of your equipment and fight this boss on hardcore if you want a challenge. Let other players survive the campaign. lol While it's easy to dodge this boss it can be buggy at times. I have not died to this boss but I would be upset if I died due to a buggy interaction with this boss.
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raV#3445 schrieb:
another set of boss nerfs, but why

Silverfist? he has like 2 well telegraphed slam attacks and thats it, why he need a nerf? Because some streamer cries about it ?

I like that they are bosses that are scary but you taking it away step by step

You only want us to die to some silly overtuned abyss rares and non telegraphed atacks?



agree like this game will become super fast zoomy one click zone clear automatized loot pick up simulator :puke:
Zuletzt bearbeitet von JoeeeyK#3121 um 18.12.2025, 22:32:54
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agree like this game will become super fast zoomy one click zone clear automatized loot pick up simulator :puke:


such a brainless comment. literally nobody asked for that. when u say this it just shows that ur disengenious.

random 1 shots out of nowhere is not difficulty.

roll dodging 5 times per 1 attack is not difficulty.

going the whole campaign with 1 or 2 decent upgrades is not difficulty.

sorting through a thousand items and not even finding one worth keeping is not difficulty

mobs that teleport up ur ass with mana bubbles is not difficulty.

its all just cringe lazy design to cause frustration. thats why this forum is filled with outraged players because thats the only thing this game does perfectly.
the devs felt bad when they saw quin69 run away and get bullied by his chat
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You are free to take all of your equipment and fight this boss on hardcore if you want a challenge. Let other players survive the campaign. lol While it's easy to dodge this boss it can be buggy at times. I have not died to this boss but I would be upset if I died due to a buggy interaction with this boss.


I play hardcore and loved fighting Silverfist. You used to need about 1200hp to have a chance of surviving a charged hit, but now you'll survive 90% of his charged attacks with zero armor and just 700hp.

You are actually saying GGG should make sure players in softcore don't die in the campaign when it only costs them a minute to get back to the fight to try again. The point of softcore is to allow players to get good at the game without a huge penalty for dying, and now you want to take away all risk of them dying? Why even play the game? Why have weapons or abilities, just make it a walking simulator or better yet, a video of your character making friends with all the monsters on the way to maps?

At some point you need to learn to play the game and get better, challenge yourself to overcome the obstacles in the game. Catering to the lowest common denominator will only turn this game into D4 and remove everything interesting about the game.

I hope GGG stops listening to people that don't want to die in softcore. At some point you just need to tell people it's part of the game and maybe you should play D4 if you want endless bland gameplay.
I think it's fine tbh since all maps have a boss now, they felt like a bottleneck to many.
Tech guy
I think they should nerf even more bosses tbh

In this game your dps means everything, efficiency is king, so the less i have to interact with a boss the better
I am okay with nerf to the bosses. Especially because they drop loot as useless as a 2 mods rare most of the times.
If bosses are gonna drop the same trash loot that the rest of the game, then they should die as easy as rare. The ''hard'' part of bossing is gathering the mats, which is mostly tedious instead of hard.

This game has some serious problem with itemization and they are taking it in the wrong direction because they (Jonathan, actually) can't accept that too much RNG isn't something players want.
Silverfist can still one shot. He just can't do it by clipping you with the last pixel of his club at the edges.

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