GGG should stop thier bad red-life fantasy.

this is basically about redlife issues that will keep coming up and can't be fixed based on GGG philosophy really.

trying to put up my end league feedback since it's been one of my 2 big issues with poe2 since early access came out.

1- identifying the problem.

my char is about 40k armour atm, with over 120 ele armour of each type and abou 50k chaos armour, immune to all ailments. and capped to all resistances, including chaos. although i don't feel "immortal" with this amount of armour, and in fact i did get 1 shot a few times by a random rare monster which might be fixable by adding MORE armour "unless the monsters one shotting me bypassing my armour somehow"

the problem is at about 2.5k to 3k life as is the fantasy of GGG and jonathan for red life for some weird reason, getting one shot by a hit is not the only thing you are worried about.

my biggest problem personally for example is chaos damage over time "primarily the one from abyss monsters" which takes my 2.5k life out in less than 1.5 -2 seconds at 75% chaos resistance, which is literally the time of the wind up of a bear slam with a decent amount of skill and attack speed.

overleech is not cutting it, i have to be spamming my instant life flask someitmes and when it goes out i am toast. and not only that, but also the limitation of leech sources on the tree doe not help at all with this entire issue. not that leech it self is enough because at 2.5k life your not leeching fast enough ANYWAY and by the time your "ggg melee fantasy" 200 years wind up is finished for your attack to actually hit, you've already lost more than half your life to say that chaos cloud around the abyss monster.


2- to articulate what i am trying to say, survivablity can't be one dimensional "just stack armour". it is not fun nor does it make sense or even intuitive for that matter. and stacking a lot of armour making it apply to all elements only to die to things that armour can't apply to feels really bad.

3- i can't pretend to know a satisfying answer on how to fix it , but lets be real though buffing the life pool is the most obvious way GGG....
just f'ing buff the life pool already so that we have time to react to non-hit based effects
Zuletzt angestoßen am 17.12.2025, 00:46:26

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