Spell totem rework/change
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I'm gonna be that guy, sorry y'all.
My time in PoE2 since launch has been leveling druid, focused mainly on wolf, bear and nature/plant skills. Although there are a few issues here and there, there's no glaring issues that need to be addressed right now other than the absolute shit show that is Spell Totem. When I saw the build showcase for the Entangle Spell Totem build, I along with many others fell in love with that kind of build, however the requirements for that build to run at lower level (20-30) is ridiculous. 3 charges to use ONE totem for 8 seconds is insulting. So instead I propose a rework. 1. Spell Totem free to cast at 6 seconds, with a 40-60% less damage modifier. This will allow low levels to benefit using Spell Totem without relying on it. 2. For each charge consumed, spells used by Spell Totem do 20-30% increased damage. This will allow for the play style of consuming charges for increased benefits. Other than those, some other minor things include: 1. Bear having increased life/armour/defenses. 2. Wolf having increased move speed/attack speed/bleed and poison chance. 3. Dragon having increased cast speed/elemental damage. Zuletzt angestoßen am 21.12.2025, 05:36:31
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Yes, this has to be changed somehow.
First they ruined my beloved SRS, which is now just a buff. Now the totem with charges, and only at a very high level. It really kills the motivation to play. They promised that PoE 2 would be more player-friendly, but instead it’s even harder. "WTF Jonathan" :) |
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