Minion QOL, Tooltip, AI behavior setting

1. allow us to see the info of spectre before/after we bind them.
2. in the info, should clearly written their abilities and everything they will utilize in combat. some spectre dont even have DPS number i have no clue what the heck are they doing even.
3. put in a basic AI behavior setting,
e.g:
1. Guardian - will stay close to player and will only engage if enemies are within its attack range.
2. Watcher - will roam a certain distance from player creating a perimeter and attack enemies on sight, will focus on protecting players when they are under attack or enemies within 3 to 5 meters from players.
3. Frenzy - will go batshit crazy and just attack anything they can see/find completely.
Zuletzt angestoßen am 05.11.2025, 06:50:08

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