Feedback Tier List
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I thought it would be fun to do a tier list of what's in my opinion the priority of changes that need to be done in the game, so here we are
This isn't a tier list of what's good or bad, just the priority. If it's there it's because in my opinion it should come sooner or later Stuff like performance, balance and such weren't included because they're obviously mandatory and GGG (hopefully) is aware of it. I thought about not including visual clarity too, but considering we never got any improvement to visual clarity... It was hard to make a tier list right now because most stuff in the end game might completely change with 0.4 for all we know, even the Atlas might be gone, although it's unlikely. So saying things like "the tablets system needs to change" or "give me harder endgame content" would be kinda pointless since it will probably not stay like this anyway, which made me not include endgame stuff for the most part Anyway enough yapping SSS+ —
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Rhoa deleted from the game
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Visual clarity
Rarity changes Delirium fog removal Defenses rework Monster on death effects rework Exalted and div sinks Passive tree rework Stop random deaths from one shot A —
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Uniques rework + gem level on gear rework Endgame party rework Campaign maps length reduced Map layout redesign Chilled ground/temporal chains gone B —
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UI revamp,
Qol for trade search, Qol for new market Mouse and keyboard/controller hot swap Ascendancy trials rework C —
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Respec cost change
More chase uniques Ahievements Campaign bosses buffed More feminine mtx D —
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Sprint hotkey separated
Might have forgotten some stuff, but yea Zuletzt angestoßen am 24.10.2025, 07:04:16
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Abilities viability a'ka Combat Balance.
Top1 for me. |
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" Well I would put it there but that's just balance. I agree it's top priority tho Zuletzt bearbeitet von iHiems#0168 um 24.10.2025, 05:55:59
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Faster Bugfixes should be top priority.
“The bird of Hermes is my name, eating my wings to make me tame.”
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