Atlas Passive Tree

If you've watched the new league reveal in PoE 1, you probably couldn't help but notice that this new temporary league features its own mini skill tree. And it's larger than the Atlas Passive Tree in PoE 2!

If you play both games like me, you know how awesome the Atlas Passive Tree is in PoE 1. It lets you customize just about every aspect of the endgame. Choose your favorite mechanics and make them more common and rewarding, or completely block the mechanics you don't like. Get more/better scarabs (PoE 1 analog of tablets), or more of your favorite maps. Etc, etc, etc.

And then you look at the pitiful little thing that PoE 2 offers instead...

GGG, can you please focus on making PoE 2 endgame more enjoyable and customizable? An Atlas Passive Tree that's even half as good as the one in PoE 1 would be a good start. Just saying...
Zuletzt angestoßen am 24.10.2025, 04:19:20
The endgame is the stated objective of 0.4. Hang tight.
SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.

https://poe.ninja/poe2/pob/ba84
we need a more similar passive tree and atlas to poe1
in poe1 they did it 10 times better .
especially the ability to focus on certain league mechanics .
and the passive tree allows u to actually build defenses in order to survive (hp nodes etc)

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