PLEASE INCREASE THE HIT BOX ON THE TEMPEST BELL
Before 2.0 the tempest well was what helped define the monks/attribute Gemmerc SSS+ tear build status. But now when trying to build an unarmed monk, it has become nothing more than a "meh" or subpar ability. Mostly its because targeting the bell has become difficult resulting in a 50/50 chance at hitting it.
I noticed the bell has been nerfed since starting in 1.0 (like allowing bosses to move it, the placement autocorrects sometimes behind the boss, and the hit box is smaller) which put a serious damper on the monk builds. Please either: -Increase the Hit box size, making it so unarmed monks can get at it (even if it autocorrects and drops behind the boss). Or -Make the placement of the bell permanent/unmovable so boss can't alter placement. Or -Allow autotargeting or "locking" on to a target so that it can be selected for the time its present. (PS I play with controller which could cause some of the lack of precision) The fact that its a timed ability, burst dmg, means every single hit on it matters and often times I'm playing and the bell will shift or my character will simply miss it. This has seriously dampened game play enjoyment at least for me as a unarmed monk. Zuletzt angestoßen am 21.09.2025, 23:32:09
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