Allow 1 'Jewel Socket' node converted to 'Portal' node: Breaking the 'linearity' for build creation!

A New Path for the Skill Tree

Players currently have 122 skill points (99 from leveling and 23 from Quests/Campaign) to spend, yet the existing Skill Tree's linearity often leaves us with limited options once we've optimized our build(s) and taking the best path we can take.

Therefore, to increase build creation variety and to create more "fun," I propose a new mechanic.

Here’s how it works:

* Players can convert one 'Jewel Socket' node into 'Portal' node. A prompt will appear, giving them the option to do so (or choose not to).

* Once converted, this Portal node will allow players to instantly travel to any other Jewel Socket node on the Skill Tree, including those in other Classes' location!

* The original Jewel Socket node will visually change into a Portal, and the destination node will remain a standard Jewel Socket where a Jewel can be placed!

* From the new location, players can then spend their remaining Skill Points within another Classes' location OR go back to their original path where the left off.

THIS single change will create an immense number of new build possibilities!



Let's get creative, folks!
HeavyMetalGear
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Zuletzt bearbeitet von HeavyMetalGear#2712 um 20.09.2025, 15:37:43
Zuletzt angestoßen am 20.09.2025, 15:14:42

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