Doedres Undoing does NOT count as a hazard despite it saying it does.

Doedres Undoing makes it so that CURSE skills creates cursed ground and that cursed ground counts as a hazard. This is NOT true. No hazard passives affect it in any way shape or form. +hazard damage does NOT increase its damage. +hazard area of effect does NOT increases its radius. Hazard rearm does NOT affect it and it cannot rearm itself. It's bugged.

And if you say it's still a curse skill, not a hazard skill and the initial hit (the curse) only matters, then it's entirely pointless to make it count as a hazard as it does NOTHING for it. Please fix this bug.
Zuletzt angestoßen am 18.02.2026, 09:43:09
Thanks for your report, I'll pass this on.
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Jatin_GGG schrieb:
Thanks for your report, I'll pass this on.

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