Slow chill etc

There is anything to became immune to this sort of slows-chill-chains etc?
Sometimes I encounter maps that give slow-chill-chains-freeze all in one just to clear map slower then ever, its weird to have 70% of map covered with chill patches, everywhere you go have to step into them especially when map have narrow tunnels/coridors. I'm a witch not a fly witch, Invoker for example isn't affected because he teleports.
Zuletzt angestoßen am 14.09.2025, 04:30:03
There is something called “not running map with chilled ground”. Have you tried it? I didn’t see any slow with this simple trick.
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There is something called “not running map with chilled ground”. Have you tried it? I didn’t see any slow with this simple trick.


No need to be an a$$. This is a good example of an a$$ response.

It's quite obvious he can avoid it. But that doesn't answer the question.

This is no different with someone asking about some game has issues and you responding, "Do not run the game. play D4"
Zuletzt bearbeitet von BigBoom9240#8803 um 13.09.2025, 08:04:47
You could get reduced effect of slow boots and anoint an amulet for Slows. There are charms (CHILL/FREEZE/SLOW) and a unique belt that makes charms work but never use charges. There's a support gem for your spirit skills that reduces Freeze duration.
Or just don't shoot yourself in the foot and run content you don't like, like others said.

If you're already at t15+ you can start running content in batches. Have some minor gear/passive retweaks to run this mod, have some minor gear/passive retweaks for that mod. Only run what you can, sell what you can't. Buy what you really can't live without, I guess? Endgame is pretty open ended in where you go from there. You can sell your "trash" maps for gold for yourself or sell them in bulk to gold-hungry players and maybe make a nice div out of it. Or just join a purpledrank-train to let others carry the dmg while your presence provides extra loots/xp and maybe give your trash waystones to the party leader as a sort of tribute/tip/support.

When you enter a map and find ONE Rare that is just STUPIDINTELLIGENT, maybe leave them for last. Clear the map, then make your respec @ base to knock em out.
Learning from the challenges the game presents you, most people just learn to drop the hammer as big and hard as they can and hope they get their shot off first. They never accept that defenses are meaningful or how to balance their offense with their defense. Sometimes monsters have good attack patterns that makes fights much easier once you know how to maneuver, but if you don't it seems impossible. I almost got reamed in an Abyss the other day w/ some dude that seemed to not take any damage. It was easy to tackle once I cleared the area and could just focus on the one enemy in front of me. I didn't even have to make any build adjustments.
Don't get lost by being so focused on the target that you forget to enjoy your surroundings.
"
Sometimes monsters have good attack patterns that makes fights much easier once you know how to maneuver, but if you don't it seems impossible. I almost got reamed in an Abyss the other day w/ some dude that seemed to not take any damage. It was easy to tackle once I cleared the area and could just focus on the one enemy in front of me. I didn't even have to make any build adjustments.

So true !
I realize that higher risk waystones can give patches of chill but honestly there are too many and with every step you'll step into them, combined with Chains or other slow effects is bad. Its ok though to have them but not that many, instead of 5 min map will turn into 10-12 min because of this and ofcourse depends of the map length/complexity.
Invoker for example can tp to mobs and skip all of these.
Also I play infernalist minions, for some reason I can't use Blink gem but even if I can will have cooldown and cannot use roll which will expose to different risks. Then minions aren't aggresive like in POE1 and with that I have to move first in front of mobs then to roll back to actually minions going forward, otherwise they will remain in back doing nothing like enemies are out of their range to actually do anything.

Thanks for responses, I gathered some useful info from here.

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