how to better use deadeye's called shot and critical weakness
![]() ![]() 1.called shot is a new way to make player could automatically mark enemy, but it have a 5S cd, and I found it can't link less duration or increase cooldown recovery. could we have other way to short the 5S? or could we have way to create a enemy that could be hit and be marked. 2. critical weakness is a powerful debuff but it could only stack 5 once and its duration is only 4s, the sniper mark have 6S cd and called shot have 5s, it would stack over 5 if we can't find other way to increase the debuff's duration or increase called shot/mark's cooldown recovery. are there enough resource to do it? Zuletzt angestoßen am 09.09.2025, 10:48:53
|
![]() |