Explosive Shot Consuming Fully Broken Armour
I am using explosive shot on my mercenary character as the main damage dealer. By utilizing gas grenades and the support that breaks armour based on poison damage, I fully break the target's armour. However my first shot of explosive shot consumes the broken armour despite not having exploit weakness support socketed.
This is an issue because I specced into the wheel that makes fully broken armour apply to fire damage. I only get 1 shot in before it takes another 8 seconds of so of waiting for it to fully break again. None of my supports on any gem consume broken armour, and none of the skills I am utilizing say they consume broken armour. Zuletzt angestoßen am 08.09.2025, 19:14:08
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BUMP
Have same problem |
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I have the same problem though i use armour piercing rounds to break the armour and I also tried to remove every support from explosive shot and it still consumes the fully broken armour. I also tried using exploding grenade to see if it was because of the explosion for some reason but it only gets consumed by explosive shot.
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BUMP same issue here literally can't play mortar totems with armour break because of this. Crappy no dmg explosive shot is consuming the break so I can't deal extra damage.
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BUMP same issue with explosive shot, mortars and armour break
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BUMP, same problem as well
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bump
IGN Suck
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I'm getting the same issue and it bricks by build.
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Same issue and its not on the known issues list or in the patch notes despite many people reporting it
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bump
IGN Suck
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