Biblically correct Chonk 0.3
https://www.youtube.com/watch?v=T_tHoVuQUWE
Basically all the Volatility generation methods stacked into one build and glued together with stuff that was implied by how mechanics work. Just a nerdtalk here, no tree or defensive layer details yet, as we know too little so far. Intro: Volatility generation: - From Crits with suport gem - From Chonk new passive - on Ele Ailment application - From Empowered Attacks with Support Gem + chance to not consume Empowered stack with: -- Support Gem (30%) + Glove sockets Talisman of Grold (up to 30%) + Darkness Enthroned Belt with Gloves socket with Talisman of the Grold (summed to 100%, constant Mantra and/or Infernal Cry). Power Charges Generation: - Cast on X + Profane Ritual - Volls Protector Armour OR Manual Profane Ritual + Sacrifice Infusions and Ailment application: - Apply Ailments with: Extra Fire damage and Chaos damage on 2s cycle (new Chonk Passive) - Spawn infusions: Snap on Cast on X (it also consumes the Ailment, so more appications happening) - Consume Infusions with: Firestorm on Cast on X Uniques: - Darkness Enthroned with gloves sockets - optional - Original Sin - optional - Essentia Sanguis - optional - Volls Protector - optional (will be really hard to get resistance cap with all 4 so it's not recommended) If not going Volls, go Hollow Palm. Abilities: - Ice Strike/Tempest Flurry - Charged Staff - Falling Thunder - Hand of Chayula (Catharsis, Sniper's Mark, Despair) - Mantra - Infernal Cry - Cast on X (Profane Ritual, Snap, Firestorm) - Wind Dancer (Sacrifice if Unarmed) - Ghost Dance (Profane Ritual if Unarmed) Things to consider: - Tempest Bell with Withering Touch - Siphoning Elements for more infusions - for more spell focused build i guess, maybe with Blackflame Covenant? - Unset Ring would be amazing to have, as I'm slot starving for some defensive Persistent buffs. Especially for Unarmed. Maybe drop Hand of Chayu or Infernal Cry for Ghost Dance and get 30 more Spirit? 150-160 Spirit (Cast on Crit is 90 with quality, Cast on Ele Ailment we dont know yet) Hoping for new Power Charges generation method to play around. Downsides: lacking defensives insanely expensive AoE (if Snap+Firestorm won't be enough) Mana PS. Unarmed seems to be made more for Shattering Palm than IceStrike/Temp Flurry - Thunderfists will pop the ice crystal for you. Zuletzt bearbeitet von Evergrey#7535 um 25.08.2025, 11:35:14 Zuletzt angestoßen am 25.08.2025, 11:32:27
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