improve pathing especially in a2 boss end zone
certain builds just feel absolutely terrible trying to navigate this area. there's tons of small narrow bridges, obstacles everywhere, pots and jugs blocking pathways.
it wouldn't be so bad if it was only act 2 but the fact I have to run that to get the fragment multiple times just feels terrible. my build is ice wall and frost bomb, that doesn't exactly work on a bridge as narrow as my character. projectile builds it's much easier. at the end of the day you guys need to stop designing layouts that aren't fun. sure try to implement some strategic objects etc but constantly running into things, getting blocked up just makes the game not fun. Zuletzt angestoßen am 17.08.2025, 18:37:16
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