Crossbows need a skill similar to "Blood Hunt"
I realize the "bleed" in the area is likely for the upcoming "Duelist" class, but I'd like to make a suggestion to allow for a Blood Hunt type skill for Crossbows.
Obviously, it shouldn't be 1 to 1, but the idea of removing damage from blood loss shouldn't be confined to a single skill or weapon type. My suggestion? NECROTIC SHOT: Tier 14 Ammo: 1 Round before reload Fires a Shot from a crossbow that consumes bleeds. Damage is 50% of what Blood Hunt consumes. However, that % scales up based on the % of Armour broken on an enemy, all the way to doing the same damage as Blood Hunt if an enemy has blood loss AND is fully armour broken (synergizes with Armour-Piercing Shot). Add to it further, the damage also consumes poison stacks, and does ADDITIONAL damage based on magnitude of the poison applied. This would allow for a more powerful version of Blood Hunt, but would require SIGNIFICANT investment into bleed, poison, AND armour break in order to get there. Whereas the Huntress tree has easier access to a skill that has the power it currently has. Food for thought. Zuletzt bearbeitet von ZionHalcyon#1867 um 11.07.2025, 23:17:56 Zuletzt angestoßen am 11.07.2025, 23:17:31
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