Dodge Roll as a 'skill'. ex support: '+1 dodge roll use, +8s to cooldown' [suggestion]

What I mean by +1 dodge roll use: allow a second roll to be used during rolling.

Why?
it feels terrible to do a roll, just when mob can activate hazard that will explode in 0.5s, and you going 'oh great, I can't do shit about this one'.

we could implement this via support gem and make Dodge Roll a 'skill' just like 'Raise Shield' is a 'skill', afaik doing a roll like that is much harder (read: requires more skill) than raising a board over your head. This will allow more freedom to customize dodge roll. Examples:

+2m to roll distance, + 4s to cooldown
+1 max dodge roll use, +8s to cooldown
+1 max dodge roll use, 50% less roll distance
*base cooldown is 0, and default max use is 1. To keep it reasonable we could set max socket to 1 or 2, not asking for 6L dodge roll build here.
Zuletzt bearbeitet von AintCare#6513 um 11.07.2025, 14:32:57
Zuletzt angestoßen am 11.07.2025, 14:36:41
"
AintCare#6513 schrieb:
What I mean by +1 dodge roll use: allow a second roll to be used during rolling.

Why?
it feels terrible to do a roll, just when mob can activate hazard that will explode in 0.5s, and you going 'oh great, I can't do shit about this one'.

we could implement this via support gem and make Dodge Roll a 'skill' just like 'Raise Shield' is a 'skill', afaik doing a roll like that is much harder (read: requires more skill) than raising a board over your head. This will allow more freedom to customize dodge roll. Examples:

+2m to roll distance, + 4s to cooldown
+1 max dodge roll use, +8s to cooldown
+1 max dodge roll use, 50% less roll distance
*base cooldown is 0, and default max use is 1. To keep it reasonable we could set max socket to 1 or 2, not asking for 6L dodge roll build here.

idk about those but i would love to see some options added to the dodge roll

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