Poisonburst Arrow
Hey, just wanted to share a small thought regarding this skill.
It might be interesting if it had an effect similar to Plaguefinger Gauze Wraps — "All Damage from Hits Contributes to Poison Magnitude." I understand it could be considered too strong or not in line with GGG's vision, but at the moment, it's incredibly difficult to get a pure physical bow-based poison build off the ground. Leveling through the campaign with poison feels almost impossible without heavy support or twink gear, which limits build diversity for new characters. Just wanted to put this idea out there — maybe there's room for a slight tweak or reconsideration in the future. Zuletzt angestoßen am 10.07.2025, 09:06:36
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