Maps pathing visual bug (or pathing bug)
Previous node explored (green). Path says I can go to island. Island not clickable.
![]() Zuletzt angestoßen am 20.04.2025, 22:18:51
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Found another weird related bug. See image:
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https://www.dropbox.com/scl/fi/cdnukdlwoytxiu714a0gw/Screenshot-2025-04-20-191437.png?rlkey=47zc3hnbtx0ygr4rgqdkfcn11&st=g9xyc5yd&dl=0
I'm also having this. Numerous nodes across my barely explored Endgame map. Edit: Upon further looking at my map, it appears that the path is going directly through my red circle node to the 2nd green circled node without activating the red circled. As you can see in this image the path from completed green node goes directly through the inactive (red) node and to the 2nd green circle node, and there is no other active path leading to it, as you can see from the orange circle node which is not complete yet. https://www.dropbox.com/scl/fi/09cb64s717kbh794vzh4a/2nd.png?rlkey=qirub02y40klimpremjjp4fr1&st=roic4snm&dl=0 Zuletzt bearbeitet von godwin1984#7317 um 20.04.2025, 22:30:30
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