Expedtion mobs kills me with invisible explosive skill
Some pattern of expedition ennemies are impossible to clear because of their aoe skills.
-first: they are too powerful, it one shot almost all players, even with cap resistance. I accept to be one shot on a boss because i played bad et failed to dodge an important mechanic, but on a trash magic monster (not even a rare monster) it is ridiculous. -second: if i had a chance to dodge these way too powerfull attacks, then maybe i could deal with it, but it's impossible. I noticed 2 types of these skill: -first the fire circle from certain caster, you see it and it activate instantly, we have less than 0.5 sec to react, even using roll is too slow, i died so many times during the rolling animation, it's non sense -second is by far the worst, some ennemies are throwing bombs on the ground but there is literally nothing that shows you where and when it explodes, theses bombs stay on the ground waiting for you to walk in their ridiculously gigantic radius and you die without being able to do anything, no sound, no visual, if you walk on the wrong area it's over. And i've seen this on all expeditions, from maps lvl 1 to 15 with always the same result, one shot again and again. So i don't want an easy game for sure, i love being challeged when i play, but this not challenge, it's just stupid. I hope it's some bugs that you will fix and not a crazy GGG guy who thought it will be fun to free kill players on a basic mechanic of the game. Thanks for your game, it's awesome, keep working on it, i love the 0.2 atlas and tower mechanics, they are so good, i love the Huntress, maybe create more good and less trashes uniques and let us drop a slightly little more divines (i got one in 6 days played, i think it's a bit low) Bye Zuletzt bearbeitet von Brisegenou#0336 um 17.04.2025, 19:12:02 Zuletzt angestoßen am 17.04.2025, 19:04:57
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