NPC Monster Constant Glitching
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Vile Vultures are absolutely broken!!!
Constant rubber-banding, phasing through everything and then just teleporting back, unhittable, and all guaranteed whenever you get an "old" tower map layout that has them hanging. This also happens in the campaign whenever you encounter them while they're "hanging" off the side of a tower. Absolutely intolerable the consistency of them just breaking! Zuletzt angestoßen am 17.04.2025, 13:18:29
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