[BUG] - Please Fix Bosses Desyncing (Endgame Unplayable)
Ever since 0.2 dropped whenever any boss's stun bar reaches MAX it will completely desync them from their animations and rubberband them all over the place.
This 100% reproducible bug was already horrible enough throughout the campaign, but now it's impossible to do pinnacle endgame because Doryani, the Arbiter, Xesht or Orloth rubberbanding would be an instant death. *An example with the Executioner (whenever the stun bar reaches max it desyncs whatever move he's doing and then rubberbands with completely out-of-sync attacks). https://youtu.be/pYLG2fJR-sg *And now the issue is even worse against pinnacle content as T4 Count Geonor rubberbanding almost led to a death https://youtu.be/O7Z2ZgeDHxM Zuletzt bearbeitet von Crimsomrider#3719 um 17.04.2025, 13:56:10 Zuletzt angestoßen am 17.04.2025, 13:47:16
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I'm experiencing same with almost every boss. Also using bonestorm and bone cage.
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Thank you for confirming and yup; Bonestorm users in particular are consistently running into this issue due to how frequently they stun bosses from all the direct physical damage, but naturally any class capable of maxing out the stun bar will trigger this bug too.
Zuletzt bearbeitet von Crimsomrider#3719 um 17.04.2025, 13:52:12
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