Citadel Bosses not able to drop more than One Fragment?
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Me and a friend have done some looking around and testing and it appears that since the waystone drop chance modifier has been scaled down you can no longer get more than one fragment per citadel. Previously You were able to get over 1000% waystone chance but now it has been scaled down so anything more than 300% chance is very hard to get. I ran a Citadel with 350% waystone chance and still only got one. We have also checked multiple other citadel runs from other players and cannot find any examples of more than one fragment dropping in 0.2. Has anybody else noticed this or has anyone managed to drop more than one fragment? We can't find anyone else who has raised this potential bug / issue? If so would love to know what the waystone drop chance was.
Map boss tiers also don't seem to have any impact on the fragment drop rate, just like in 0.1 but I may be wrong on this, not 100% sure in 0.2 yet. (Also important to note that in the Atlas map legend, the citadels still state in their description that waystone drop chance does affect the amount of crisis fragments that can drop). Bug Report reference: 342856705 Zuletzt bearbeitet von Levelcoop#1792 um 15.04.2025, 08:46:28 Zuletzt angestoßen am 15.04.2025, 08:38:08
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Bumping, this is also the case in my own experience. Really curious to know if its intended and was a stealth change OR its a bug.
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