Issue with Dashes
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other than the issue mentioned in my sig
-"smart" algorithm changing your target - aswell as choosing a different target when your highlighted one is out of reach both are horrible things that tend to kill me here and there for no other reason than not being able to disable that accessibility stuff - there is also an issue with "proximal tangibility". some of them i can dash to perfectly fine, others the game simply doesn't allow me to. there is a pathing issue even if they are right in front of me. - aswell as the Colossus (boss) is no eligible target because. this makes my dps suffer big time being bleed ritualist. both Rake and supp gem Momentum take a big hit due to that edit: it's proximal tangibility, not shroudwalkers. me being idiot mixed up words. sorry for that community supps&devs pls -add "Advanced Targeting System" to the options so we can disable accessibility-stuff -fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike -rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill thx <3 Zuletzt bearbeitet von Naztrey#9177 um 15.04.2025, 03:46:48 Zuletzt angestoßen am 15.04.2025, 03:32:58
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bump for correction, don't wanna have wrong info on bug-list
sorry for mixing up words. pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff -fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike -rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill thx <3 |
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