Potential bug/expoit with the unique rare revivival chest
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Bug Report ID: #2285822330
If you save the final thing you do in a map to the chest that spawns a rare and revives it 5 times, it seems to drop a map every single revival. Only the first kill is required for the map completion which queues me into this being not intended because if killing it 5 times and getting a minimum of 5 maps of your tier + bonus drops might be unintended and abusable. I like the idea of saving the content for max benefits, but with things like these causing issues every new patch, thought I would report just in case. Zuletzt angestoßen am 15.04.2025, 03:07:53
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Interestingly, when I had one of these chests as something we did after map completion (it was a tower map) we did not get a map for every kill.
Not sure that this happens as much as you think it might. |
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And just now I did one where I got a waystone for every reincarnation.
I'm not sure that I think this is a problem, but I did at least see the behavior described finally. |
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fun killer
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