Manifested Weapon Minion Damage Scaling Clarity?

Hey,

I’ve been playing around with the *Manifested Weapon* skill and noticed something a bit confusing regarding minion damage scaling.

For example:
When I allocate two passive points that each give **10% more minion damage**, I do see an increase in the damage shown on the skill tooltip – but I don’t see exactly **how much % more damage** the minion is gaining.

This makes it hard to tell how effective these nodes really are, or if I'm scaling the minion’s damage correctly. Is this intended? Or is minion damage from passives maybe not fully reflected in the tooltip?

Would love to know if I'm misunderstanding something, or if it's a display limitation. Any clarification would be appreciated!

Thanks in advance!
Zuletzt angestoßen am 08.04.2025, 05:45:10

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