Dawn of the Hunt. Slow noob chronomancer in HC-SSF. Tips for first character (caster) act 1 and 2.
Hi everyone,
I am in act 3 with my second character (my first died in Clearfell, wolves got my ass). Here is what i learned so far: - Don't use shield as a caster, use Rattling Sceptre in offhand and put all your spirit in skeletal warriors (support: Last Gasp and Meat Shield). Don't use spirit-gems. . - Always buy a white (cheap) Rattling Sceptre @max lvl. - Always buy the best healing potion. - Don't sell good coldres-gear, Endoss in act 1 ist much easier with cold resistance. - Don't sell good fireres-gear, Rudja The Dread Engineer in act 2 has a strong (unavoidable?) Fire-Kamikaze-Attack. - Don't disenchant items, you need gold. - Don't put your skillpoints in energy shield. Your first character have to wear whatever you can find. Resistances are much more important than energy shield. Put all skillpoints in damage and wear defences, only your mainhand is for offence. - Frost Nova is strong against fast weak enemies in act1. Drop a Frost Bomb at your feet and hold the Frost Nova button when surrounded by weak enemies. You can use Frost Nova in act 2, if you skill cold damage. - Chronomancer slow-aura + cold damage = safe gameplay, Dreadnaught has never been so easy. - Temporal Rift makes Jamanra Fight trivial (last Boss in act 2). The Hooded one can respec your Ascendancy Points, 2 Points = 5k – 6k gold. I hope I was able to help. Dawn of the Hunt is incredibly difficult, but rewarding and fun. I've never learned so much about white mobs :D. Zuletzt angestoßen am 06.04.2025, 07:02:34
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