Atlas route planning/highlighting
It would be nice if we could highlight an intended route on the atlas. It frequently feels like a lot of information to reprocess after a few maps and make sure I'm still taking the most desirable course that I had already thought about. Particularly upon activating a tower or reaching an area of the atlas with a lot of maps all interconnected, as well as in between play sessions or if I get interrupted by real life it feels like a little too much friction to getting back on and running the maps I want to be running. Activating a precursor tablet and having to reevaluate an optimal route could help ease the information processing burden. Even if it was limited to like 5-10 highlights of dotted lines it could be nice. I think this seems like a useful but not too powerful QoL change that would help running maps as the atlas already has a ton of information on it to look through.
Perhaps even being able to put waystones into maps but not be able to activate those that you have not yet reached would be good...but still have some visual indicator on the atlas that there is a waystone in the map. Is this just me that feels the need for something like this? Zuletzt angestoßen am 13.02.2025, 10:49:15
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