The connection of nodes in altas sandbox
That's a very cool idea that splits these nodes into different areas and general features like all maps in this area will be under a snowy day or have blood rain.
But I hate they don't connect. It means I can't reach the other area by clearing multiple maps like 6 or 7 in a direction and then finding it's a dead end. Unknown maps are covered by fogs so I don't know if can I go to the citadel I saw when I discover a beam and decide to move there. Why not connect all maps but let the player twist around and find nowhere can go? Zuletzt angestoßen am 10.02.2025, 02:55:29
|
![]() |