The connection of nodes in altas sandbox

That's a very cool idea that splits these nodes into different areas and general features like all maps in this area will be under a snowy day or have blood rain.

But I hate they don't connect. It means I can't reach the other area by clearing multiple maps like 6 or 7 in a direction and then finding it's a dead end. Unknown maps are covered by fogs so I don't know if can I go to the citadel I saw when I discover a beam and decide to move there.

Why not connect all maps but let the player twist around and find nowhere can go?
Zuletzt angestoßen am 10.02.2025, 02:55:29

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