Zalmranth the Colossus htibox

Aware there was a bug fix with 0.1.1 "Adjusted the player targeting behaviour for Zalmarath, the Colossus. Their arms are no longer targetable."

Fought the colossus first time with friends and the hitbox behaviour was VERY inconsistent. Fought as a Ranger, Sorc and Witch; maybe got 1/10 of damage in before it became extremely difficult registering any damage.

Has anyone else reported this bug as it feels very buggy.

This boss has always had bad hitboxes but we were unable to damage it so much than after the 2nd attempt decided to leave it as it would take all night with it only registering between 200 to 1k damage after the first 1/10th damage was dealt.

It is possible that the bug occurs when an ally is killed.

Regardless this feels like a major bug as we cannot progress without beating this boss which is a shame.

For context, I have beaten this boss on standard and cruel. Beat it before the 0.1.1 patch but aware the arm can no longer be hit and must now hit the hand. We were all aiming for this (hence being able to damage 1/10th of their health fairly easily) so it wasn't an aiming issue.

I was able to deduce that accuracy was one cause for damage not being resolved but 100% was not the only issue. HOWEVER as a side note, how on earth can i miss this boss! The accuracy needed to hit a giant hand should be pretty easy...

Anyway - please fix this bug. Hopefully it is fairly easy to re-create as it happened to us twice in a row.
Zuletzt angestoßen am 09.02.2025, 16:06:33

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