POE2 crashes are 10000% GGG's fault

I can now definitively say that crashes in POE2 are 10000% GGGs fault. Before, I had a core i5 4690k 10 year old computer which was crashing. OK, I can accept my CPU was ancient and it might have been my fault.

But just last weekend I built a new CPU with an AMD ryzen 9800x3d processor, and POE2 just crashed on me less than 1 hour into my first POE2 gaming session on the new PC.

There is absolutely 0% chance this is due to any issues on my end. I've updated all my drivers, no other games crash, and I always test my new builds for stability to weed out bad cpu/motherboard/ram that needs RMA with Prime95, OCCT, and y-Cruncher stability tests.

This PC passes all tests with flying colors, and I run HWmonitor to check temps which never get past 71C.

There is no excuse for these crashes. Fix your stuff GGG.
Zuletzt bearbeitet von 92ranger#4205 um 08.02.2025, 11:51:05
Zuletzt angestoßen am 08.02.2025, 13:19:22
it is a known issue, before entering a new map, game will compile the shader, which cost 100% cpu, then crash itself.


"
it is a known issue, before entering a new map, game will compile the shader, which cost 100% cpu, then crash itself.

Sure but its been a month. Instead of worrying about balance and nerfing everyone's fun, they should be focusing their efforts on finishing their game and eliminating crashes.
Hopefully you knew this is because you're on Windows 11? The issues it with Windows 11 only as it will not crash if you're under Windows 10.
Tech guy
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Warrax#2850 schrieb:
Hopefully you knew this is because you're on Windows 11? The issues it with Windows 11 only as it will not crash if you're under Windows 10.


7800x3d, win10

?
"
Warrax#2850 schrieb:
Hopefully you knew this is because you're on Windows 11? The issues it with Windows 11 only as it will not crash if you're under Windows 10.

I was still crashing on my old PC which was windows 10.

But yes I'm on windows 11 now.

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