rituals in maps are often placed at bad locations

I am seing rituals placed at loactions where the circle is actually smaller due to rivers and other obstacles, and on some maps you cannot even see all, as the view is blocked, depending on the maps, by higher hills, trees, mointains, etc.

I like to have the rituals placed like in the acts where you can see all and have the full movement range.

please fix the algorithm.
Zuletzt bearbeitet von BumChak#3945 um 02.02.2025, 16:49:03
Zuletzt angestoßen am 01.02.2025, 19:49:47
I've also run into that nonsense. I just wish I could choose the map layouts I'd like to run so there wouldn't be as many problems ...
+1 ro this issue

I found, so far it happening 3 times.. a ritual at a corridor or cramped room with pillars and other obstacles, severely limiting movement - while the ritual map effect goes unimpeded..

not fun..

all those times, clearly, those maps had broader rooms, so GGG needs only align those at map gen so one can try the ritual mechanic without such a severe handycap... (not to mention all the frustating not-fun way the end-game is)

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