Limit visual effects

Hello,

can we please have more options to limit particle effects, and turn off haze/blur effects? Could you also please rework some skills, such as Firewall, to be more subtle?

Currently when playing an Arsonist build, it becomes unplayable in high level content or together with friends.

FPS drop down to 10 for some of my friends and you cannot spot lethal effects.
I only die to effects I could have never seen, even when watching a replay after I have died, it's not possible to spot the effects of some enemies, because the entire screen is a blurry soup like this:



It's mostly my Firewalls and my minion's attacks that cover the screen, but somewhere in there was an effect that has instantly killed me.

Please rework the effects, so that hostile effects are more visible than the own ones.
Zuletzt bearbeitet von wlasiuk#3470 um 01.02.2025, 05:16:37
Zuletzt angestoßen am 01.02.2025, 12:29:57
they should add option in GUI to reduce those effect with scale function for players.IMMO
It's not just in coop, this particular screen shot is from single player. It happened already multiple times to me that some deadly effect was hidden inside my own firewall.
I totally agree.
It's dangerous to play with others.
You die beacuse you could not see enemy Effekts.
Dying nets me an XP loss of 1hours doing maps.
Why should i play with others?
I also completely agree and feel it is very important to significantly improve the game experience (especially in co-op, but also in SP).
Yep, we need option for on/off effects like delirium/breach, skill effects etc
or we will get the same mess as poe1 very soon.
+1

The visual clarity in this game is absolute trash. Whether it's multi-player gameplay with everything being spammed or the enemies with green circles on green floors.

Dying this way sucks must be improved.
way back people could set their graphics in poe1 really low, the game looked really bad but it had great performance so all the competetive streamers would play like that
GGG didnt like how bad it looked on stream so they removed the options to turn down the graphics that much.
Also people have been asking for invisible skill MTX for many years and ggg refuse to add it.
Im just saying this to give you an idea what you can expect to happen.


Poe1 has bad visual clarity, poe2 is even worse unfortunately.
+1
They anyway tried to go a bit a souls-like route, I think if they don't want to turn the graphics down, they should definitely change how end game builds work, make everything a bit slower and skills more down to earth.

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