How make "Rolling Slam" at least more viable

It's simple.

It shouldn't stop while you are running, it should flow right into a running to slam.(That's with or without "Always Attack Without Moving")

I really like the Rolling Slam skill animation, but it's just to clunky no matter what atk spd I have or move speed.
Zuletzt bearbeitet von Xeonah#3869 um 01.02.2025, 08:59:48
Zuletzt angestoßen am 31.01.2025, 22:09:48

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