Various Bugs and Behaviors

I'll keep it succinct: Love the game, love the art and combat and sound design. Great stuff. Here's some bugs and behaviors I've found, yes I know some of these are stupid. I'm stupid.

Spelling error in the Atlas key ("disappear" spelled incorrectly):



There is no debuff in the UI when stunned/rooted by the Iron Enforcer mob.

There is no debuff in the UI when "silenced" by one of the Essence monsters (cannot recall the specific one - sorcery?).

Can't go to Hideout via Waypoint unless I'm standing ON the Waypoint.
Replicate: Go to any non-hideout WP. Click the WP without standing on it. Go to your Hideout - "You can't go to this area from here". Then stand on the WP and try again. Now you can go to your Hideout.

You can sell items to Expedition vendors even though it just says Buy on their menu.

There should be a buff in the UI for being frozen when you zone into a zone from a WP.

I think damage taken character sounds are being mixed up between the Witch and Sorceress.

Weird behavior with Atlas buttons
Replicate: Go to Map Device->top left->click Atlas Skills->Click Atlas->this goes to the World Map?

In-game wiki videos can be played many times on top of each other.

Eternal Knight monster behavior
The Eternal Knight monster doesn't shoot projectiles at melee characters (probably by design).

Further, a few points non-bug or weird interaction related:

Knockback on stunning monsters is annoying to deal with.

Add a second floor to Crypt.

I suggest implementing class specific defensive abilities, perhaps based around a weapon or weapon type.

I suggest more difficult monsters who have combos and more interesting abilities to deal with.
Zuletzt bearbeitet von Flummox#3859 um 31.01.2025, 15:07:45
Zuletzt angestoßen am 31.01.2025, 15:05:03

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