Chronomancer Timefreeze what it doesn't freeze

This is an ongoing list of what Time Freeze for Chronomancer:


Does not freeze Boss stun bars.

Yellow buffs:
Volatile Plants, continues to spawn new plants and spores tracking player.
Lightning Storm, continues to spawn new lightening and tracks player.
Ambush, yellow continues to ambush you during the duration of Time Freeze


Mobs:
Priest's of the Sun:
Fire a stream of fire that tracks you. This doesn't stop casting and still tracks you during Time Freeze. It will kill you even if you kill the mob the cast continues to track and damage you.

Eternal Knights:
The Green ghosts they shoot do not stop when you time freeze. Especially frustrating vs multiple projectiles.
Zuletzt bearbeitet von llMawxll#8835 um 10.01.2025, 20:34:16
Zuletzt angestoßen am 26.04.2025, 21:16:46
Especially ambush just feels very wrong. You're freezing freakin' time, how the heck are those mobs supposed to ambush you? Really breaks the whole power fantasy of the ascendancy.
+1

Would be nice if volatiles stopped moving during time freeze. Plus I think aoe ground effects still go off.

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