Second wind + increased cdrr

Second wind cooldown is bugged when combined with cooldown recovery rate. Instead of multiplying cdrr by 0,5 it instead sets it to the added value.
Unluckily I wasn't able to find a source of reduced cdrr, but I'm pretty sure it would set the cooldown to negative, completely breaking the game.

Demon form base cd: 20s

Sources of increased cdrr:
- 30%: support ingenuity
- 10%: notable passive forthcoming
- 3%: green jewel

Real time measured with ~3s error.

Demon form with 30% increased cdrr:
- tooltip: 14s
- real: 14s

Demon form with second wind:
- tooltip: 40s
- real: 40s

Demon form with 30% increased cdrr and second wind:
- tooltip: 30,77s
- real: ~70s
- maths supporting my hypothesis: 20s/0,3=67s

Demon form with 10% increased cdrr and second wind:
- tooltip: 36,36s
- real: ~200s
- maths supporting my hypothesis: 20s/0,1=200s

Demon form with 30%+10% increased cdrr and second wind:
- tooltip: 28,57s
- real: ~50s
- maths supporting my hypothesis: 20s/0,4=50s

Demon form with 3%+10% increased cdrr and second wind:
- tooltip: 35,71s
- real: ~164s
- maths for 13%: 20s/0,13=154s
- maths for 12%: 20s/0,12=167s

Demon form with 3% increased cdrr and second wind:
- tooltip: 39,22s
- real: ~1000s
- maths for 3%: 20s/0,03=667s
- maths for 2%: 20s/0,02=1000s

This would also mean that the jewel gives me 2% icdrr while its stats says 3%.
Other stats on that jewel like accuracy and attack speed are added correctly.

Please fix
Zuletzt angestoßen am 04.01.2025, 07:34:15

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