Honor system

I had done first two ascendancies and did not find them fun, but able to complete both of them. Now after trying the third ascendancy (second Sekema trial), I agree with the multitude of people who say the honor system is bad. I might find some enjoyment in the Sekema trials if GGG just removed the stupid honor mechanic. I got about half-way through third phase then lost my honor because it took my energy shield with debuf and took me to zero. Even if I hadn't been hit by that goofy mechanic, I doubt I could have made it through last boss with what I had left. I know some high-end players will tell me to "get gud"; however, I think I am slightly better than the average POE player, and if I feel like ascendances are unattainable for all but the best geared most skills uber players, it means I am done playing POE2. And if I am done, how long will even less capable players keep playing? I know GGG has made some changes to the honor system, but it's still just a bad mechanic. I don't believe there are a lot of players who would find dying because you failed to dodge enough hits a fun mechanic. GGG has some of the most creative minds working for it, so I am sure they can come up with something else that is more fun than the stupid honor mechanic. I have enjoyed much of the game, but that I do not. And for the "get gud" dudes who tell me to shove off and find a new game. this isn't to you. This is to GGG who I have given a lot more of my money to than any other game company over the past 12 years because they do listen to the player base, not just the best players and streamers, but the average player as well - and from what I have seen the average player thinks the honor mechanic is borked.
Zuletzt bearbeitet von orionsky#5542 um 27.12.2024, 08:25:18
Zuletzt angestoßen am 14.02.2025, 09:24:24
You simply need to stack Honour Resistance and are able to negate most of honour damage.
With maxed resistances you can ignore traps and most hits even on Trial LV 80 which shouldn't be the case.

If you struggle with damage try to get +50% damage and -30% Monster Life boons, while avoiding reduced damage, increased enemy hp and reduced defense afflictions.
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You simply need to stack Honour Resistance and are able to negate most of honour damage.
With maxed resistances you can ignore traps and most hits even on Trial LV 80 which shouldn't be the case.

If you struggle with damage try to get +50% damage and -30% Monster Life boons, while avoiding reduced damage, increased enemy hp and reduced defense afflictions.


Honor still is a bad system. I stacked honor resistance and maximum honor with 4 or 6 relics and while i was fighting ashar my honor dropped from 1500 to 1000 with a single attack.
I 100% agree with you, not only the honor system is bullshit, it almost makes your normal resistances not matter at all, you build your entire character in one way like huge amount of energy shield and shield recharge, but it doesn't matter, you need honor resistance, and if you lose honor? well f**k you

Everything about it is simply not fun no matter how you look at it, however came up with this idea have only 1 way of playing the game, because it isn't balanced to all classes and builds at all

The whole way trials works are bad tbh, this include that other trial as well, i don't think that choosing a negative effect every time you progress is fun at all, i would rather have the monsters be stronger and needing to choose things that makes me do more damage or something like that

I can't imagine myself making another character and wanting to complete the 3rd and 4th ascendancy trials again, and i think that is a problem, i should get excited about doing the trial, not wanting to avoid them completely
I'm stuck on the second ascension on a level 79 Ranger with 2,2k honor and over 100% resistance...all because all those evasion nodes in the skill tree doesnt count towards honor. I've spent a lot regearing out of my higher level mapping gear, respec'd attributes to even more defenses and nothing helps.

Rotate that to the witch tree who's energy shield abundant nodes all contribute to 8k honor if geared modestly.

I love a challenge and i find mapping and bosses great even when dying.

But as a Ranger in this trial It's incredibly unbalanced and just unenjoyable.

The fact that i need to ask an 8k honor witch friend to meat shield so i can complete is signs of a flawed system.
Zuletzt bearbeitet von Hoolagun#9936 um 27.12.2024, 08:48:06
Ashar deals a lot of physical physical damage and I assume that you play a build with very low armor.
A possible solution is to increase life and/or energy shield, which bolsters your honour by a huge amount, allowing you to take more hits.
You can also try to get some relics to increase damage dealt to bosses + honour resistance if you struggle with damage.
All I can say is that honour is barely an issue later on and you can tank alot of hits.
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Zuletzt bearbeitet von Hoolagun#9936 um 27.12.2024, 08:52:55
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Ashar deals a lot of physical physical damage and I assume that you play a build with very low armor.
A possible solution is to increase life and/or energy shield, which bolsters your honour by a huge amount, allowing you to take more hits.
You can also try to get some relics to increase damage dealt to bosses + honour resistance if you struggle with damage.
All I can say is that honour is barely an issue later on and you can tank alot of hits.


I've done just that, spent a lot of exalt on new gear for more HP and energy shield and over 50k gold to respec attributes just to gear for this content exclusively.

It doesnt seem balanced if other classes can use their low level gear and complete where i need to rearrange my entire build using high end gear (that i cruise through high level maps with) all but to lose in this low level content.
Zuletzt bearbeitet von Hoolagun#9936 um 27.12.2024, 08:52:42
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Hoolagun#9936 schrieb:
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Ashar deals a lot of physical physical damage and I assume that you play a build with very low armor.
A possible solution is to increase life and/or energy shield, which bolsters your honour by a huge amount, allowing you to take more hits.
You can also try to get some relics to increase damage dealt to bosses + honour resistance if you struggle with damage.
All I can say is that honour is barely an issue later on and you can tank alot of hits.


I've done just that, spent a lot of exalt on new gear for more HP and energy shield and over 50k gold to respec attributes just to gear for this content exclusively.

It doesnt seem balanced if other classes can use their low level gear and complete where i need to rearrange my entire build using high end gear (that i cruise through high level maps with) all but to lose in this low level content.


Well it might be a problem with ST-DMG or missing CC then.
All I can say is that you can easily get through those trials with enough resistances and a build that is decent vs bosses.
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Hoolagun#9936 schrieb:
"
Ashar deals a lot of physical physical damage and I assume that you play a build with very low armor.
A possible solution is to increase life and/or energy shield, which bolsters your honour by a huge amount, allowing you to take more hits.
You can also try to get some relics to increase damage dealt to bosses + honour resistance if you struggle with damage.
All I can say is that honour is barely an issue later on and you can tank alot of hits.


I've done just that, spent a lot of exalt on new gear for more HP and energy shield and over 50k gold to respec attributes just to gear for this content exclusively.

It doesnt seem balanced if other classes can use their low level gear and complete where i need to rearrange my entire build using high end gear (that i cruise through high level maps with) all but to lose in this low level content.


Well it might be a problem with ST-DMG or missing CC then.
All I can say is that you can easily get through those trials with enough resistances and a build that is decent vs bosses.


The rooms are easy, im specifically talking about bosses two and three.

if i get a 1k damage hit thats 50% of my honor gone with 6 to 7 line rare gaear but if my friend takes the same hit thats 1/8 of the honor gone with a 3-4 line level 16 uniques, purely because of how their skill tree stacks with those modifiers... its a gross oversight by the devs in my opnion.

the difficulty of the fight isn't the concern but the balance around evasion with honor. The my pain point, how unbalanced the honor distribution is between classes.
Zuletzt bearbeitet von Hoolagun#9936 um 27.12.2024, 10:10:25

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