Monster's Detonate Dead / Corpse Explosion is too powerful while almost invisible.

Problem: you kill a lot of monsters and cannot be away from corpses all the time.
In result some random white monster casts Detonate dead and you immediately die. I have 1900 hp + 1400 es, elemental resists 70%+, chaos resist 15%. And I die instantly without being able to react IN ANY WAY except rolling around 100% of time, which is impossible and stupid gameplay loop. There are no delay or indication to be able to react and roll away from explosion. The area is quite big and it seems like amount of detonated corpses is more than one. Also explosion damage is more than hits from most of the bosses, which is not normal.
In result - it is just impossible to survive unless you have some insane amount of ES. And I'm not sure if it helps.
We need indication + delay or much less damage. If this issue is not addressed - then EVERY build will focus on building 6000+ES, because otherwise - you just die from a white monster that happens to cast single skill.
Zuletzt bearbeitet von Swayok#1076 um 23.12.2024, 17:19:31
Zuletzt angestoßen am 12.02.2025, 13:16:51
Literally why I'm not playing. Rebuilt my monk to have ES, like 2100 hp, 3k ES, 11k evasion/armor (not that it matters), 75 all ele res, 67 chaos res.

In T15+ maps, 2-3 detonate deads kill me...and today it was the last straw when I was looting a breach I'd finished and my feet explode about 40 times and I die instantly. There's no enemies anywhere...5 seconds later, hooded mage asshole appears from OFF THE RIGHT SIDE OF MY 21:9 ULTRAWIDE. ARE YOU SERIOUS? I'm glad enemies can DD from the fucking moon.
absolutely agree - i dont understand why they didnt implement the new version of detonate dead WITH VISUAL INDICATOR AND TIME TO DODGE OUT OF IT in this game.
absolutely hillarious
"

absolutely agree - i dont understand why they didnt implement the new version of detonate dead WITH VISUAL INDICATOR AND TIME TO DODGE OUT OF IT in this game.
absolutely hillarious


Because it was copy pasted into poe2 before they introcude new version in poe 1
+1 14k es max resist and still die to random off screen oneshots lol

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