Freeze and Stun are unbearable

Game allows to chose your poison, freeze charm = die from being perma stunned, stun charm = die from being frozen.

Honestly, the game is completely broken in this regard, there is no acquirable protection from those ailments, that make your character die easy and be unable to do anything for 1-2 seconds.
Zuletzt angestoßen am 02.02.2025, 11:27:46
I'm here to agree.

imo perma stunned is more annoying. With the charm I've got my 2 secs to try to escape from the "always stunned" sh*tshow from melee enemies and it's fine I guess, need some skill and avoid panic, etc..

But the enemies with those "extremely huge stun build-up projectiles" that i can't avoid all the time as a caster... Kill my flow all the time.

I might be a noob and i'ts only skill issue, but -- for the sake of Mana-Yood-Sushai --, how many more skill points do I need to trade for increasing the stun threshold as a witch/sorcerer?
All of them because no matter what you do they still stun/freeze on the first hit for some reason
Why is this not an issue for me? I'm not a god gamer.

Belts with 2 or 3 charms - buy one.

SSF? Roll your gold pile with Alva because it's useless otherwise
body blocking, freezing, stun, bad armor king of vibes here.
"i want to be stun/freeze immune with 0 effort"

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